ID3D10EffectVectorVariable::SetBoolVector method (d3d10effect.h)
Set a four-component vector that contains boolean data.
Syntax
HRESULT SetBoolVector(
[in] BOOL *pData
);
Parameters
[in] pData
Type: BOOL*
A pointer to the first component.
Return value
Type: HRESULT
Returns one of the following Direct3D 10 Return Codes.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10effect.h |