D3D10CreateBlob function (d3d10misc.h)

Create a buffer.

Note  Instead of using this function, we recommend that you use the D3DCreateBlob API.
 

Syntax

HRESULT D3D10CreateBlob(
  [in]  SIZE_T      NumBytes,
  [out] LPD3D10BLOB *ppBuffer
);

Parameters

[in] NumBytes

Type: SIZE_T

Number of bytes in the blob.

[out] ppBuffer

Type: LPD3D10BLOB*

The address of a pointer to the buffer (see ID3D10Blob Interface).

Return value

Type: HRESULT

This method returns one of the following Direct3D 10 Return Codes.

Requirements

Requirement Value
Target Platform Windows
Header d3d10misc.h
Library D3D10.lib
DLL D3D10.dll

See also

Core Functions