ID3D10Debug::GetFeatureMask method (d3d10sdklayers.h)

Get a bitfield of flags that indicates which debug features are on or off.

Syntax

UINT GetFeatureMask();

Return value

Type: UINT

Mask of feature-mask flags bitwise ORed together. If a flag is present, then that feature will be set to on, otherwise the feature will be set to off. See ID3D10Debug::SetFeatureMask for a list of possible feature-mask flags.

Requirements

Requirement Value
Target Platform Windows
Header d3d10sdklayers.h

See also

ID3D10Debug Interface