ID3D10Debug::GetSwapChain method (d3d10sdklayers.h)

Get the swap chain that the runtime will use for automatically calling Present.

Syntax

HRESULT GetSwapChain(
  [out] IDXGISwapChain **ppSwapChain
);

Parameters

[out] ppSwapChain

Type: IDXGISwapChain**

Swap chain that the runtime will use for automatically calling Present.

Return value

Type: HRESULT

This method returns one of the following Direct3D 10 Return Codes.

Remarks

The swap chain retrieved by this method will only be used if D3D10_DEBUG_FEATURE_PRESENT_PER_RENDER_OP is set in the feature mask.

Requirements

Requirement Value
Target Platform Windows
Header d3d10sdklayers.h

See also

ID3D10Debug Interface