ID3D10ShaderReflectionConstantBuffer::GetVariableByIndex method (d3d10shader.h)

Get a shader-reflection variable by index.

Syntax

ID3D10ShaderReflectionVariable * GetVariableByIndex(
  [in] UINT Index
);

Parameters

[in] Index

Type: UINT

Zero-based index.

Return value

Type: ID3D10ShaderReflectionVariable*

A pointer to a shader-reflection variable interface (see ID3D10ShaderReflectionVariable Interface).

Requirements

   
Target Platform Windows
Header d3d10shader.h

See also

ID3D10ShaderReflectionConstantBuffer Interface