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Specifies the type of sampler filter reduction.
Syntax
typedef enum D3D11_FILTER_REDUCTION_TYPE {
D3D11_FILTER_REDUCTION_TYPE_STANDARD = 0,
D3D11_FILTER_REDUCTION_TYPE_COMPARISON = 1,
D3D11_FILTER_REDUCTION_TYPE_MINIMUM = 2,
D3D11_FILTER_REDUCTION_TYPE_MAXIMUM = 3
} ;
Constants
D3D11_FILTER_REDUCTION_TYPE_STANDARDValue: 0 Indicates standard (default) filter reduction. |
D3D11_FILTER_REDUCTION_TYPE_COMPARISONValue: 1 Indicates a comparison filter reduction. |
D3D11_FILTER_REDUCTION_TYPE_MINIMUMValue: 2 Indicates minimum filter reduction. |
D3D11_FILTER_REDUCTION_TYPE_MAXIMUMValue: 3 Indicates maximum filter reduction. |
Remarks
This enum is used by the D3D11_SAMPLER_DESC structure.
Requirements
| Requirement | Value |
|---|---|
| Header | d3d11.h |