D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT enumeration (d3d11.h)
Specifies how a video format can be used for video processing.
Syntax
typedef enum D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT {
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT = 0x1,
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT = 0x2
} ;
Constants
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT Value: 0x1 The format can be used as the input to the video processor. |
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT Value: 0x2 The format can be used as the output from the video processor. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Header | d3d11.h |
See also
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