ID3D11AuthenticatedChannel::GetChannelHandle method (d3d11.h)
Gets a handle to the authenticated channel.
Syntax
void GetChannelHandle(
[out] HANDLE *pChannelHandle
);
Parameters
[out] pChannelHandle
Receives a handle to the channel.
Return value
None
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11.h |
See also
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