ID3D11VideoContext::VideoProcessorGetStreamRotation method (d3d11.h)
Gets the stream rotation for an input stream on the video processor.
Syntax
void VideoProcessorGetStreamRotation(
ID3D11VideoProcessor *pVideoProcessor,
UINT StreamIndex,
BOOL *pEnable,
D3D11_VIDEO_PROCESSOR_ROTATION *pRotation
);
Parameters
pVideoProcessor
A pointer to the ID3D11VideoProcessor interface. To get this pointer, call ID3D11VideoDevice::CreateVideoProcessor.
StreamIndex
The zero-based index of the input stream. To get the maximum number of streams, call ID3D11VideoProcessorEnumerator::GetVideoProcessorCaps and check the MaxStreamStates structure member.
pEnable
Specifies if the stream is rotated.
pRotation
Specifies the rotation of the stream in a clockwise orientation.
Return value
None
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11.h |