ID3D11DepthStencilView interface (d3d11.h)
A depth-stencil-view interface accesses a texture resource during depth-stencil testing.
The ID3D11DepthStencilView interface inherits from ID3D11View. ID3D11DepthStencilView also has these types of members:
The ID3D11DepthStencilView interface has these methods.
ID3D11DepthStencilView::GetDesc Get the depth-stencil view. (ID3D11DepthStencilView.GetDesc) |
To create a depth-stencil view, call ID3D11Device::CreateDepthStencilView.
To bind a depth-stencil view to the pipeline, call ID3D11DeviceContext::OMSetRenderTargets.
Requirement | Value |
---|---|
Minimum supported client | Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11.h |