ID3D11RenderTargetView interface (d3d11.h)

A render-target-view interface identifies the render-target subresources that can be accessed during rendering.


The ID3D11RenderTargetView interface inherits from ID3D11View. ID3D11RenderTargetView also has these types of members:


The ID3D11RenderTargetView interface has these methods.


Get the properties of a render target view. (ID3D11RenderTargetView.GetDesc)


To create a render-target view, call ID3D11Device::CreateRenderTargetView. To bind a render-target view to the pipeline, call ID3D11DeviceContext::OMSetRenderTargets.

A rendertarget is a resource that can be written by the output-merger stage at the end of a render pass. Each render-target should also have a corresponding depth-stencil view.


Requirement Value
Minimum supported client Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d3d11.h

See also


Resource Interfaces