D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT structure (d3d11.h)
Contains input data for a D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION command.
Syntax
typedef struct D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT {
D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
HANDLE DecoderHandle;
HANDLE CryptoSessionHandle;
HANDLE DeviceHandle;
} D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT;
Members
Parameters
A D3D11_AUTHENTICATED_CONFIGURE_INPUT structure that contains the command GUID and other data.
DecoderHandle
A handle to the decoder device. Get this from ID3D11VideoDecoder::GetDriverHandle.
CryptoSessionHandle
A handle to the cryptographic session. Get this from ID3D11CryptoSession::GetCryptoSessionHandle.
DeviceHandle
A handle to the Direct3D device. Get this from D3D11VideoContext::QueryAuthenticatedChannel using D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Header | d3d11.h |