D3D11_FEATURE_DATA_THREADING structure (d3d11.h)
Describes the multi-threading features that are supported by the current graphics driver.
typedef struct D3D11_FEATURE_DATA_THREADING {
BOOL DriverConcurrentCreates;
BOOL DriverCommandLists;
} D3D11_FEATURE_DATA_THREADING;
DriverConcurrentCreates
Type: BOOL
TRUE means resources can be created concurrently on multiple threads while drawing; FALSE means that the presence of coarse synchronization will prevent concurrency.
DriverCommandLists
Type: BOOL
TRUE means command lists are supported by the current driver; FALSE means that the API will emulate deferred contexts and command lists with software.
Use the D3D11_FEATURE_DATA_THREADING structure with the ID3D11Device::CheckFeatureSupport method to determine multi-threading support.
Requirement | Value |
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Header | d3d11.h |