Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Query information about the amount of data streamed out to the stream-output buffers in between ID3D11DeviceContext::Begin and ID3D11DeviceContext::End.
Syntax
typedef struct D3D11_QUERY_DATA_SO_STATISTICS {
UINT64 NumPrimitivesWritten;
UINT64 PrimitivesStorageNeeded;
} D3D11_QUERY_DATA_SO_STATISTICS;
Members
NumPrimitivesWritten
Type: UINT64
Number of primitives (that is, points, lines, and triangles) written to the stream-output buffers.
PrimitivesStorageNeeded
Type: UINT64
Number of primitives that would have been written to the stream-output buffers if there had been enough space for them all.
Requirements
Requirement | Value |
---|---|
Header | d3d11.h |