D3D11_VIDEO_DECODER_DESC structure (d3d11.h)
Describes a video stream for a Microsoft Direct3D 11 video decoder or video processor.
Syntax
typedef struct D3D11_VIDEO_DECODER_DESC {
GUID Guid;
UINT SampleWidth;
UINT SampleHeight;
DXGI_FORMAT OutputFormat;
} D3D11_VIDEO_DECODER_DESC;
Members
Guid
The decoding profile. To get the list of profiles supported by the device, call the ID3D11VideoDevice::GetVideoDecoderProfile method.
SampleWidth
The width of the video frame, in pixels.
SampleHeight
The height of the video frame, in pixels.
OutputFormat
The output surface format, specified as a DXGI_FORMAT value.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Header | d3d11.h |