D3D11_VIDEO_DECODER_DESC structure (d3d11.h)

Describes a video stream for a Microsoft Direct3D 11 video decoder or video processor.

Syntax

typedef struct D3D11_VIDEO_DECODER_DESC {
  GUID        Guid;
  UINT        SampleWidth;
  UINT        SampleHeight;
  DXGI_FORMAT OutputFormat;
} D3D11_VIDEO_DECODER_DESC;

Members

Guid

The decoding profile. To get the list of profiles supported by the device, call the ID3D11VideoDevice::GetVideoDecoderProfile method.

SampleWidth

The width of the video frame, in pixels.

SampleHeight

The height of the video frame, in pixels.

OutputFormat

The output surface format, specified as a DXGI_FORMAT value.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Header d3d11.h

See also

Direct3D 11 Video Structures