D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_FLAG enumeration (d3d11_2.h)

Identifies how to check multisample quality levels.

Syntax

typedef enum D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_FLAG {
  D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_TILED_RESOURCE = 0x1
} ;

Constants

 
D3D11_CHECK_MULTISAMPLE_QUALITY_LEVELS_TILED_RESOURCE
Value: 0x1
Indicates to check the multisample quality levels of a tiled resource.

Requirements

   
Minimum supported client Windows 8.1 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 R2 [desktop apps | UWP apps]
Header d3d11_2.h

See also

Resource Enumerations