ID3D11DeviceContext3::GetHardwareProtectionState method (d3d11_3.h)

Gets whether hardware protection is enabled.

Syntax

void GetHardwareProtectionState(
  [out] BOOL *pHwProtectionEnable
);

Parameters

[out] pHwProtectionEnable

Type: BOOL*

After this method returns, points to a BOOL that indicates whether hardware protection is enabled.

Return value

None

Requirements

Requirement Value
Target Platform Windows
Header d3d11_3.h
Library D3D11.lib

See also

ID3D11DeviceContext3