ID3D11Texture2D1::GetDesc1 method (d3d11_3.h)

Gets the properties of the texture resource.

Syntax

void GetDesc1(
  [out] D3D11_TEXTURE2D_DESC1 *pDesc
);

Parameters

[out] pDesc

Type: D3D11_TEXTURE2D_DESC1*

A pointer to a D3D11_TEXTURE2D_DESC1 structure that receives the description of the 2D texture.

Return value

None

Requirements

Requirement Value
Minimum supported client Windows 10 [desktop apps only]
Minimum supported server Windows Server 2016 [desktop apps only]
Target Platform Windows
Header d3d11_3.h
Library D3D11.lib

See also

ID3D11Texture2D1