ID3D11ShaderReflectionConstantBuffer::GetVariableByIndex method (d3d11shader.h)
Get a shader-reflection variable by index.
Syntax
ID3D11ShaderReflectionVariable * GetVariableByIndex(
[in] UINT Index
);
Parameters
[in] Index
Type: UINT
Zero-based index.
Return value
Type: ID3D11ShaderReflectionVariable*
A pointer to a shader-reflection variable interface (see ID3D11ShaderReflectionVariable Interface).
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d11shader.h |
Library | D3DCompiler.lib |
DLL | D3DCompiler_47.dll |