ID3D11ShaderReflectionType::GetInterfaceByIndex method (d3d11shader.h)
Get an interface by index.
Syntax
ID3D11ShaderReflectionType * GetInterfaceByIndex(
[in] UINT uIndex
);
Parameters
[in] uIndex
Type: UINT
Zero-based index.
Return value
Type: ID3D11ShaderReflectionType*
A pointer to a ID3D11ShaderReflectionType Interface.
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d11shader.h |
Library | D3DCompiler.lib |
DLL | D3DCompiler_47.dll |