ID3D11ShaderReflectionType::GetInterfaceByIndex method (d3d11shader.h)

Get an interface by index.

Syntax

ID3D11ShaderReflectionType * GetInterfaceByIndex(
  [in] UINT uIndex
);

Parameters

[in] uIndex

Type: UINT

Zero-based index.

Return value

Type: ID3D11ShaderReflectionType*

A pointer to a ID3D11ShaderReflectionType Interface.

Remarks

This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.

Requirements

Requirement Value
Target Platform Windows
Header d3d11shader.h
Library D3DCompiler.lib
DLL D3DCompiler_47.dll

See also

ID3D11ShaderReflectionType Interface