ID3D11ShaderReflectionType::GetMemberTypeByName method (d3d11shader.h)

Get a shader-reflection-variable type by name.

Syntax

ID3D11ShaderReflectionType * GetMemberTypeByName(
  [in] LPCSTR Name
);

Parameters

[in] Name

Type: LPCSTR

Member name.

Return value

Type: ID3D11ShaderReflectionType*

A pointer to a ID3D11ShaderReflectionType Interface.

Remarks

This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.

Requirements

Requirement Value
Target Platform Windows
Header d3d11shader.h
Library D3DCompiler.lib
DLL D3DCompiler_47.dll

See also

ID3D11ShaderReflectionType Interface