ID3D11ShaderReflectionType::ImplementsInterface method (d3d11shader.h)

Indicates whether a class type implements an interface.

Syntax

HRESULT ImplementsInterface(
  [in] ID3D11ShaderReflectionType *pBase
);

Parameters

[in] pBase

Type: ID3D11ShaderReflectionType*

A pointer to a ID3D11ShaderReflectionType Interface.

Return value

Type: HRESULT

Returns S_OK if the interface is implemented; otherwise return S_FALSE.

Remarks

This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.

Requirements

Requirement Value
Target Platform Windows
Header d3d11shader.h
Library D3DCompiler.lib
DLL D3DCompiler_47.dll

See also

ID3D11ShaderReflectionType Interface