ID3D11ShaderReflectionVariable::GetBuffer method (d3d11shader.h)

This method returns the buffer of the current ID3D11ShaderReflectionVariable.

Syntax

ID3D11ShaderReflectionConstantBuffer * GetBuffer();

Return value

Type: ID3D11ShaderReflectionConstantBuffer*

Returns a pointer to the ID3D11ShaderReflectionConstantBuffer of the present ID3D11ShaderReflectionVariable.

Requirements

   
Target Platform Windows
Header d3d11shader.h

See also

ID3D11ShaderReflectionVariable