D3D11_HULL_SHADER_TRACE_DESC structure (d3d11shadertracing.h)

Describes an instance of a hull shader to trace.

Syntax

typedef struct D3D11_HULL_SHADER_TRACE_DESC {
  UINT64 Invocation;
} D3D11_HULL_SHADER_TRACE_DESC;

Members

Invocation

The invocation number of the instance of the hull shader.

Remarks

This API requires the Windows Software Development Kit (SDK) for Windows 8.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps only]
Minimum supported server Windows Server 2012 [desktop apps only]
Header d3d11shadertracing.h

See also

Shader Structures