D3D12_COMMAND_QUEUE_FLAGS enumeration (d3d12.h)
Specifies flags to be used when creating a command queue.
Syntax
typedef enum D3D12_COMMAND_QUEUE_FLAGS {
D3D12_COMMAND_QUEUE_FLAG_NONE = 0,
D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT = 0x1
} ;
Constants
D3D12_COMMAND_QUEUE_FLAG_NONE Value: 0 Indicates a default command queue. |
D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT Value: 0x1 Indicates that the GPU timeout should be disabled for this command queue. |
Remarks
This enum is used by the D3D12_COMMAND_QUEUE_DESC structure.
Requirements
Requirement | Value |
---|---|
Header | d3d12.h |
See also
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