ID3D12CommandQueue::GetClockCalibration method (d3d12.h)
This method samples the CPU and GPU timestamp counters at the same moment in time.
Syntax
HRESULT GetClockCalibration(
[out] UINT64 *pGpuTimestamp,
[out] UINT64 *pCpuTimestamp
);
Parameters
[out] pGpuTimestamp
Type: UINT64*
The value of the GPU timestamp counter.
[out] pCpuTimestamp
Type: UINT64*
The value of the CPU timestamp counter.
Return value
Type: HRESULT
This method returns one of the Direct3D 12 Return Codes.
Remarks
For more information, refer to Timing.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12.h |
Library | D3d12.lib |
DLL | D3d12.dll |