ID3D12Device5::CheckDriverMatchingIdentifier method (d3d12.h)
Reports the compatibility of serialized data, such as a serialized raytracing acceleration structure resulting from a call to CopyRaytracingAccelerationStructure with mode D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_SERIALIZE, with the current device/driver.
Syntax
D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS CheckDriverMatchingIdentifier(
[in] D3D12_SERIALIZED_DATA_TYPE SerializedDataType,
[in] const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *pIdentifierToCheck
);
Parameters
[in] SerializedDataType
The type of the serialized data. For more information, see D3D12_SERIALIZED_DATA_TYPE.
[in] pIdentifierToCheck
Identifier from the header of the serialized data to check with the driver. For more information, see D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER.
Return value
The returned compatibility status. For more information, see D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1809 [desktop apps only] |
Minimum supported server | Windows Server 2016 [desktop apps only] |
Target Platform | Windows |
Header | d3d12.h |
Library | D3d12.lib |
DLL | D3d12.dll |