ID3D12StateObjectProperties::GetPipelineStackSize method (d3d12.h)

Gets the current pipeline stack size.

Syntax

UINT64 GetPipelineStackSize();

Return value

The current pipeline stack size in bytes. When called on non-executable state objects, such as collections, the return value is 0.

Remarks

This method and SetPipelineStackSize are not re-entrant. This means if calling either or both from separate threads, the app must synchronize on its own.

Requirements

Requirement Value
Target Platform Windows
Header d3d12.h
Library D3D12.lib
DLL D3D12.dll

See also

ID3D12StateObjectProperties