ID3D12GraphicsCommandList2 interface (d3d12.h)

Encapsulates a list of graphics commands for rendering, extending the interface to support writing immediate values directly to a buffer.

Note  This interface was introduced in the Windows 10 Fall Creators Update, and as such is the latest version of the ID3D12GraphicsCommandList interface. Applications targeting the Windows 10 Fall Creators Update and later should use this interface instead of ID3D12GraphicsCommandList1 or ID3D12GraphicsCommandList.
 

Inheritance

The ID3D12GraphicsCommandList2 interface inherits from ID3D12GraphicsCommandList1. ID3D12GraphicsCommandList2 also has these types of members:

Methods

The ID3D12GraphicsCommandList2 interface has these methods.

 
ID3D12GraphicsCommandList2::WriteBufferImmediate

Writes a number of 32-bit immediate values to the specified buffer locations directly from the command stream. (ID3D12GraphicsCommandList2.WriteBufferImmediate)

Requirements

Requirement Value
Target Platform Windows
Header d3d12.h

See also

Core Interfaces

ID3D12GraphicsCommandList

ID3D12GraphicsCommandList1