D3D12_FEATURE_DATA_CROSS_NODE structure (d3d12.h)

Indicates the level of support for the sharing of resources between different adapters—for example, multiple GPUs.

Syntax

typedef struct D3D12_FEATURE_DATA_CROSS_NODE {
  D3D12_CROSS_NODE_SHARING_TIER SharingTier;
  BOOL                          AtomicShaderInstructions;
} D3D12_FEATURE_DATA_CROSS_NODE;

Members

SharingTier

Type: D3D12_CROSS_NODE_SHARING_TIER

Indicates the tier of cross-adapter sharing support.

AtomicShaderInstructions

Type: BOOL

Indicates there is support for shader instructions which operate across adapters.

Requirements

Requirement Value
Minimum supported client Windows 10 Build 20348
Minimum supported server Windows 10 Build 20348
Header d3d12.h