D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE structure (d3d12.h)
Represents a GPU virtual address range and stride.
Syntax
typedef struct D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE {
D3D12_GPU_VIRTUAL_ADDRESS StartAddress;
UINT64 SizeInBytes;
UINT64 StrideInBytes;
} D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE;
Members
StartAddress
The beginning of the virtual address range.
SizeInBytes
The size of the virtual address range, in bytes.
StrideInBytes
Defines the record-indexing stride within the memory range.
Requirements
Requirement | Value |
---|---|
Header | d3d12.h |