D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER structure (d3d12.h)
Opaque data structure describing driver versioning for a serialized acceleration structure. Pass this structure into a call to ID3D12Device5::CheckDriverMatchingIdentifier to determine if a previously serialized acceleration structure is compatible with the current driver/device, and can therefore be deserialized and used for raytracing.
Syntax
typedef struct D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER {
GUID DriverOpaqueGUID;
BYTE DriverOpaqueVersioningData[16];
} D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER;
Members
DriverOpaqueGUID
The opaque identifier of the driver.
DriverOpaqueVersioningData[16]
The opaque driver versioning data.
Requirements
Requirement | Value |
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Header | d3d12.h |