D3D12_STATE_OBJECT_CONFIG structure (d3d12.h)

Defines general properties of a state object.

Syntax

typedef struct D3D12_STATE_OBJECT_CONFIG {
  D3D12_STATE_OBJECT_FLAGS Flags;
} D3D12_STATE_OBJECT_CONFIG;

Members

Flags

A value from the D3D12_STATE_OBJECT_FLAGS flags enumeration that specifies the requirements for the state object.

Remarks

The presence of this subobject in a state object is optional. If present, all exports in the state object must be associated with the same subobject (or one with a matching definition). This consistency requirement does not apply across existing collections that are included in a larger state object.

Requirements

Requirement Value
Header d3d12.h