D3D12_STATE_SUBOBJECT structure (d3d12.h)

Represents a subobject within a state object description. Use with D3D12_STATE_OBJECT_DESC.

Syntax

typedef struct D3D12_STATE_SUBOBJECT {
  D3D12_STATE_SUBOBJECT_TYPE Type;
  const void                 *pDesc;
} D3D12_STATE_SUBOBJECT;

Members

Type

A D3D12_STATE_SUBOBJECT_TYPE specifying the type of the state subobject.

pDesc

Pointer to state object description of the type specified in the Type parameter.

Requirements

Requirement Value
Header d3d12.h