D3D12_STATE_SUBOBJECT structure (d3d12.h)
Represents a subobject within a state object description. Use with D3D12_STATE_OBJECT_DESC.
Syntax
typedef struct D3D12_STATE_SUBOBJECT {
D3D12_STATE_SUBOBJECT_TYPE Type;
const void *pDesc;
} D3D12_STATE_SUBOBJECT;
Members
Type
A D3D12_STATE_SUBOBJECT_TYPE specifying the type of the state subobject.
pDesc
Pointer to state object description of the type specified in the Type parameter.
Requirements
Requirement | Value |
---|---|
Header | d3d12.h |