D3D12_STATE_SUBOBJECT structure (d3d12.h)
Represents a subobject within a state object description. Use with D3D12_STATE_OBJECT_DESC.
typedef struct D3D12_STATE_SUBOBJECT {
D3D12_STATE_SUBOBJECT_TYPE Type;
const void *pDesc;
} D3D12_STATE_SUBOBJECT;
Type
A D3D12_STATE_SUBOBJECT_TYPE specifying the type of the state subobject.
pDesc
Pointer to state object description of the type specified in the Type parameter.
Requirement | Value |
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Header | d3d12.h |