D3D12_DEBUG_DEVICE_PARAMETER_TYPE enumeration (d3d12sdklayers.h)
Specifies the data type of the memory pointed to by the pData parameter of ID3D12DebugDevice1::SetDebugParameter and ID3D12DebugDevice1::GetDebugParameter.
Syntax
typedef enum D3D12_DEBUG_DEVICE_PARAMETER_TYPE {
D3D12_DEBUG_DEVICE_PARAMETER_FEATURE_FLAGS = 0,
D3D12_DEBUG_DEVICE_PARAMETER_GPU_BASED_VALIDATION_SETTINGS,
D3D12_DEBUG_DEVICE_PARAMETER_GPU_SLOWDOWN_PERFORMANCE_FACTOR
} ;
Constants
D3D12_DEBUG_DEVICE_PARAMETER_FEATURE_FLAGS Value: 0 Indicates pData points to a D3D12_DEBUG_FEATURE value. |
D3D12_DEBUG_DEVICE_PARAMETER_GPU_BASED_VALIDATION_SETTINGS Indicates pData points to a D3D12_DEBUG_DEVICE_GPU_BASED_VALIDATION_SETTINGS structure. |
D3D12_DEBUG_DEVICE_PARAMETER_GPU_SLOWDOWN_PERFORMANCE_FACTOR Indicates pData points to a D3D12_DEBUG_DEVICE_GPU_SLOWDOWN_PERFORMANCE_FACTOR structure. |
Requirements
Requirement | Value |
---|---|
Header | d3d12sdklayers.h |
See also
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