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Add storage filters to the top of the storage-filter stack.
Syntax
HRESULT AddStorageFilterEntries(
[in] D3D12_INFO_QUEUE_FILTER *pFilter
);
Parameters
[in] pFilter
Type: D3D12_INFO_QUEUE_FILTER*
Array of storage filters.
Return value
Type: HRESULT
This method returns one of the Direct3D 12 Return Codes.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12sdklayers.h |