ID3D12InfoQueue::GetStorageFilter method (d3d12sdklayers.h)
Get the storage filter at the top of the storage-filter stack.
Syntax
HRESULT GetStorageFilter(
[out, optional] D3D12_INFO_QUEUE_FILTER *pFilter,
[in, out] SIZE_T *pFilterByteLength
);
Parameters
[out, optional] pFilter
Type: D3D12_INFO_QUEUE_FILTER*
Storage filter at the top of the storage-filter stack.
[in, out] pFilterByteLength
Type: SIZE_T*
Size of the storage filter in bytes. If pFilter is NULL, the size of the storage filter will be output to this parameter.
Return value
Type: HRESULT
This method returns one of the Direct3D 12 Return Codes.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12sdklayers.h |