ID3D12InfoQueue::GetStorageFilter method (d3d12sdklayers.h)

Get the storage filter at the top of the storage-filter stack.

Syntax

HRESULT GetStorageFilter(
  [out, optional] D3D12_INFO_QUEUE_FILTER *pFilter,
  [in, out]       SIZE_T                  *pFilterByteLength
);

Parameters

[out, optional] pFilter

Type: D3D12_INFO_QUEUE_FILTER*

Storage filter at the top of the storage-filter stack.

[in, out] pFilterByteLength

Type: SIZE_T*

Size of the storage filter in bytes. If pFilter is NULL, the size of the storage filter will be output to this parameter.

Return value

Type: HRESULT

This method returns one of the Direct3D 12 Return Codes.

Requirements

Requirement Value
Target Platform Windows
Header d3d12sdklayers.h

See also

ID3D12InfoQueue