ID3D12InfoQueue::SetBreakOnID method (d3d12sdklayers.h)

Set a message identifier to break on when a message with that identifier passes through the storage filter.

Syntax

HRESULT SetBreakOnID(
  [in] D3D12_MESSAGE_ID ID,
  [in] BOOL             bEnable
);

Parameters

[in] ID

Type: D3D12_MESSAGE_ID

Message identifier to break on.

[in] bEnable

Type: BOOL

Turns this breaking condition on or off (true for on, false for off).

Return value

Type: HRESULT

This method returns one of the Direct3D 12 Return Codes.

Requirements

Requirement Value
Target Platform Windows
Header d3d12sdklayers.h

See also

ID3D12InfoQueue