ID3D12SharingContract::Present method (d3d12sdklayers.h)
Notifies diagnostic tools about an end-of-frame operation without the use of a swap chain. Calling this API enables usage of tools like PIX with applications that either don't render to a window, or that do so in non-traditional ways.
Syntax
void Present(
[in] ID3D12Resource *pResource,
UINT Subresource,
HWND window
);
Parameters
[in] pResource
Type: ID3D12Resource*
A pointer to the resource that contains the final frame contents. This resource is treated as the back buffer of the Present.
Subresource
Type: UINT
An unsigned 32bit subresource id.
window
If provided, indicates which window the tools should use for displaying additional diagnostic information.
Return value
None
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12sdklayers.h (include D3D12.h) |