ID3D12Debug interface (d3d12sdklayers.h)
An interface used to turn on the debug layer. See EnableDebugLayer for more information.
The ID3D12Debug interface inherits from the IUnknown interface. ID3D12Debug also has these types of members:
The ID3D12Debug interface has these methods.
Enables the debug layer. (ID3D12Debug.EnableDebugLayer)
This interface is obtained by querying it from D3D12GetDebugInterface.