ID3D12DebugDevice interface (d3d12sdklayers.h)
This interface represents a graphics device for debugging.
The ID3D12DebugDevice interface inherits from the IUnknown interface. ID3D12DebugDevice also has these types of members:
The ID3D12DebugDevice interface has these methods.
Gets a bit field of flags that indicates which debug features are on or off.
Reports information about a device object's lifetime.
Set a bit field of flags that will turn debug features on and off. (ID3D12DebugDevice.SetFeatureMask)