ID3D12DebugDevice1 interface (d3d12sdklayers.h)

Specifies device-wide debug layer settings.

Inheritance

The ID3D12DebugDevice1 interface inherits from the IUnknown interface. ID3D12DebugDevice1 also has these types of members:

Methods

The ID3D12DebugDevice1 interface has these methods.

 
ID3D12DebugDevice1::GetDebugParameter

Gets optional device-wide Debug Layer settings.
ID3D12DebugDevice1::ReportLiveDeviceObjects

Specifies the amount of information to report on a device object's lifetime.
ID3D12DebugDevice1::SetDebugParameter

Modifies the D3D12 optional device-wide Debug Layer settings.

Remarks

This interface is currently in Preview mode.

Requirements

   
Target Platform Windows
Header d3d12sdklayers.h

See also

Debug Layer Interfaces

IUnknown

Using D3D12 Debug Layer GPU-Based Validation