ID3D12ShaderReflectionType::GetInterfaceByIndex method (d3d12shader.h)
Gets an interface by index.
Syntax
ID3D12ShaderReflectionType * GetInterfaceByIndex(
[in] UINT uIndex
);
Parameters
[in] uIndex
Type: UINT
Zero-based index.
Return value
Type: ID3D12ShaderReflectionType*
A pointer to a ID3D12ShaderReflectionType Interface.
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12shader.h |