D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT enumeration (d3d12video.h)

Specifies indices for arrays of per component histogram information.

Syntax

typedef enum D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT {
  D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y,
  D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U,
  D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V,
  D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R,
  D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G,
  D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B,
  D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A
} ;

Constants

 
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_Y
If the format is a YUV format, indicates a histogram for the Y component.
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_U
If the format is a YUV format, indicates a histogram for the U component.
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_V
If the format is a YUV format, indicates a histogram for the V component.
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_R
If the format is an RGB/BGR format, indicates a histogram for the R component.
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_G
If the format is an RGB/BGR format, indicates a histogram for the G component.
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_B
If the format is an RGB/BGR format, indicates a histogram for the B component.
D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_A
If the format has an alpha channel, indicates a histogram for the A component.

Remarks

The D3D12_VIDEO_DECODE_HISTOGRAM_COMPONENT_FLAGS is the flags enumeration used by D3D12_FEATURE_DATA_VIDEO_DECODE_HISTOGRAM to allow you to specify one or more components for which histogram data is queried.

Requirements

Requirement Value
Header d3d12video.h