IDirect3DBaseTexture9::GetLOD method (d3d9.h)
Returns a value clamped to the maximum level-of-detail set for a managed texture (this method is not supported for an unmanaged texture).
Syntax
DWORD GetLOD();
Return value
Type: DWORD
A DWORD value, clamped to the maximum level-of-detail value (one less than the total number of levels). Calling GetLOD on an unmanaged texture is not supported and will result in a D3DERR error code being returned.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d9.h (include D3D9.h) |
Library | D3D9.lib |