IDirect3DDevice9::SetPixelShader method (d3d9.h)

Sets the current pixel shader to a previously created pixel shader.

Syntax

HRESULT SetPixelShader(
  [in] IDirect3DPixelShader9 *pShader
);

Parameters

[in] pShader

Type: IDirect3DPixelShader9*

Pixel shader interface.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

Requirement Value
Target Platform Windows
Header d3d9.h (include D3D9.h)
Library D3D9.lib

See also

IDirect3DDevice9

IDirect3DDevice9::GetPixelShader