COMPOSITION_TARGET_ID structure (dcomptypes.h)
Contains information about a composition render target.
Syntax
typedef struct tagCOMPOSITION_TARGET_ID {
bool operator==(
const tagCOMPOSITION_TARGET_ID & rhs
);
bool operator!=(
const tagCOMPOSITION_TARGET_ID & rhs
);
LUID displayAdapterLuid;
LUID renderAdapterLuid;
UINT vidPnSourceId;
UINT vidPnTargetId;
UINT uniqueId;
} COMPOSITION_TARGET_ID;
Members
bool operator==( const tagCOMPOSITION_TARGET_ID & rhs)
Compares the values of two COMPOSITION_TARGET_ID
objects to see if they contain identical values.
bool operator!=( const tagCOMPOSITION_TARGET_ID & rhs)
Compares the values of two COMPOSITION_TARGET_ID
objects to see if they contain different values.
displayAdapterLuid
Type: LUID
The locally unique identifier (LUID) of the display adapter to which the monitor is connected.
renderAdapterLuid
Type: LUID
The locally unique identifier (LUID) of the render adapter.
vidPnSourceId
Type: UINT
The unique ID of the video present source.
vidPnTargetId
Type: UINT
The unique ID of the video present target.
uniqueId
A unique identifier for this COMPOSITION_TARGET_ID
.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Build 22000 |
Minimum supported server | Windows Build 22000 |
Header | dcomptypes.h |
See also
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