IDirectManipulationContent::SyncContentTransform method (directmanipulation.h)
Modifies the content transform while maintaining the output transform.
Syntax
HRESULT SyncContentTransform(
[in] const float *matrix,
[in] DWORD pointCount
);
Parameters
[in] matrix
The transform matrix.
[in] pointCount
The size of the transform matrix. This value is always 6, because a 3x2 matrix is used for all direct manipulation transforms.
Return value
If the method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
This method will fail if the viewport state is DIRECTMANIPULATION_RUNNING, DIRECTMANIPULATION_INERTIA or DIRECTMANIPULATION_SUSPENDED.
This method is useful when the application wants to apply transforms on top of the content transforms at the end of a manipulation, while preserving the visual output transform of the content.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps only] |
Minimum supported server | Windows Server 2012 [desktop apps only] |
Target Platform | Windows |
Header | directmanipulation.h |