BoundingSphere::BoundingSphere(constXMFLOAT3&,float) function (directxcollision.h)

Creates an instance of the BoundingSphere class.

Syntax

void BoundingSphere(
  [in, ref] const XMFLOAT3 & center,
  [in]      float            radius
) noexcept;

Parameters

[in, ref] center

The center of the BoundingSphere.

[in] radius

The radius of the BoundingSphere.

Return value

None

Remarks

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Requirement Value
Target Platform Windows
Header directxcollision.h

See also

BoundingSphere

Constructors

Reference