XMColorHSLToRGB function (directxmath.h)
Converts HSL color values to RGB color values.
Syntax
XMVECTOR XM_CALLCONV XMColorHSLToRGB(
[in] FXMVECTOR hsl
) noexcept;
Parameters
[in] hsl
Color value to convert. The X element is Hue (H), the Y element is Saturation (S), the Z element is Luminance (L), and the W element is Alpha. Each has a range of 0.0 to 1.0.
Return value
Returns the converted color value. X element is Red, Y element is Green, Z element is Blue, and W element is Alpha (a copy of hsl.w) . Each has a range of 0.0 to 1.0.
Remarks
Note
XMColorHSLToRGB
is new for DirectXMath and is not available for XNAMath 2.x.Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directxmath.h |